Docket No. 0302 · 302 of 999
Night Frequency
Espresso in a slate diner
An espresso in a slate diner, #302 of 999. Late Shift light, oak counter. Wave on the surface. Marshmallow. Knit sleeve. Common, roast score 133.8.
The recipe
17.1 g in · 35 g out · 26 s · 91 °C
- Grind 17.1 g fine enough that the first drops take five seconds to appear, and distribute before you tamp.
- Pull to 35 g in 26 seconds. If it runs fast it will taste thin and sour; if it chokes, coarsen by a hair and pull again.
- Serve in the diner without waiting.
- The wave is set on at the pass, not poured — there is no steamed milk in this one, so it is drawn in the marshmallow with a pick.
- Finish with marshmallow.
Traits
| Category | Value | Share | Cups | % |
|---|---|---|---|---|
| Vessel | Diner | 156 | 15.6% | |
| Glaze | Slate | 87 | 8.7% | |
| Brew | Espresso | 110 | 11.0% | |
| Pour | Wave | 30 | 3.0% | |
| Topping | Marshmallow | 31 | 3.1% | |
| Sleeve | Knit | 77 | 7.7% | |
| Counter | Oak | 241 | 24.1% | |
| Atmosphere | Late Shift | 86 | 8.6% |
The record
Two hours of it, and it goes somewhere: 13 stretches, each with its own key, tempo and weather, running from an afternoon through the small hours and out the other side. Composed from the edition, like the picture — nothing is stored and nothing is streamed.
- 0:00The light through the frontMid tempo · 94bpm
- 8:39First of the regularsMid tempo · 96bpm
- 19:59A long middleTwo step · 135bpm
- 28:16Rain startsTwo step · 135bpm
- 37:52Wiping downJungle · 166bpm
- 45:38The last twoTwo step · 136bpm
- 54:44One for the roadJungle · 167bpm
- 1:04:16Nine, and still hereTwo step · 133bpm
- 1:14:29Small hoursFour to the floor · 125bpm
- 1:25:42Two in the morningTwo step · 134bpm
- 1:34:23Ink and lamplightMid tempo · 95bpm
- 1:42:01Grey at the edgesMid tempo · 95bpm
- 1:50:32Beans onFour to the floor · 124bpm
Rarity
- Grade
- Common
- Roast score
- 133.8
- Rank
- 406 of 999
- Peak tier
- Epic
- Scarce
- nothing
- Metadata
- JSON
The edition is the only thing that reproduces this cup. Hand rollCup(302) to the engine and you get it back exactly — no image, no metadata, no database.
