Docket No. 0564 · 564 of 999
Evening Matinee
Nitro in an obsidian mug
A nitro in a obsidian mug, #564 of 999. Fluorescent light, marble counter. Bloom on the surface. Sugar Cube. Ribbed sleeve. Scarce: Obsidian. Rare, roast score 207.9.
The recipe
cold brew · 17 h steep · 31 psi nitrogen · 4 °C
- Start from a cold brew steeped 17 hours and filtered clear — nitrogen exaggerates whatever sediment is left.
- Charge at 31 psi and let it settle for a minute so the gas goes into solution rather than sitting on top.
- Pour hard through the plate into the mug and let the cascade fall before serving. No ice; it would thin the head.
- The bloom is set on at the pass, not poured — there is no steamed milk in this one, so it is drawn in the sugar cube with a pick.
- Rest a sugar cube on the saucer. It is for the drinker to decide, not the barista.
Traits
| Category | Value | Share | Cups | % |
|---|---|---|---|---|
| Vessel | Mug | 244 | 24.4% | |
| Glaze | Obsidian | 13 | 1.3% | |
| Brew | Nitro | 25 | 2.5% | |
| Pour | Bloom | 25 | 2.5% | |
| Topping | Sugar Cube | 38 | 3.8% | |
| Sleeve | Ribbed | 77 | 7.7% | |
| Counter | Marble | 144 | 14.4% | |
| Atmosphere | Fluorescent | 99 | 9.9% |
The record
Two hours of it, and it goes somewhere: 10 stretches, each with its own key, tempo and weather, running from an afternoon through the small hours and out the other side. Composed from the edition, like the picture — nothing is stored and nothing is streamed.
- 0:00Four in the afternoonMid tempo · 96bpm
- 10:46Someone at the windowFour to the floor · 126bpm
- 22:10Steam on the glassTwo step · 134bpm
- 35:04Half the lightsJungle · 165bpm
- 45:04The last twoJungle · 168bpm
- 57:28His handwritingTwo step · 134bpm
- 1:07:31Small hoursJungle · 166bpm
- 1:23:27Cold cupFour to the floor · 126bpm
- 1:36:59First busMid tempo · 96bpm
- 1:50:08OpenMid tempo · 93bpm
Rarity
- Grade
- Rare
- Roast score
- 207.9
- Rank
- 74 of 999
- Peak tier
- Epic
- Scarce
- Obsidian
- Metadata
- JSON
The edition is the only thing that reproduces this cup. Hand rollCup(564) to the engine and you get it back exactly — no image, no metadata, no database.
